A connected Google account facilitates login and accesses the contacts you already have stored in Gmail. Google Meet, is great for a few reasons, including the fact that many people can use it right away if they have a Gmail account. Users need a Gmail account to participate. Nothing in these materials is an offer to sell any of the components or devices referenced herein.Audio can drop when there are multiple participants. Materials that are as of a specific date, including but not limited to press releases, presentations, blog posts and webcasts, may have been superseded by subsequent events or disclosures. Qualcomm products referenced on this page are products of Qualcomm Technologies, Inc. Qualcomm Technologies, Inc., a wholly-owned subsidiary of Qualcomm Incorporated, operates, along with its subsidiaries, substantially all of Qualcomm's engineering, research and development functions, and substantially all of its products and services businesses, including its QCT semiconductor business. Qualcomm Incorporated includes Qualcomm's licensing business, QTL, and the vast majority of its patent portfolio. References to "Qualcomm" may mean Qualcomm Incorporated, or subsidiaries or business units within the Qualcomm corporate structure, as applicable. Note: Certain product kits, tools and materials may require you to accept additional terms and conditions before accessing or using those items. Explore the Snapdragon Mobile Development Platform.Watch the video of ooVoo's HD multipoint video chat at MWC.– Chang Feng, Vice President of Technology & Innovation, ooVoo "The combination of ooVoo's innovation in mobile video chat software, integrated with Qualcomm's differentiated hardware, will elevate the mobile video experience to levels that have not been achieved by other services." ooVoo also demonstrates that the device uses about 50% less battery power and consumes about 50% fewer CPU cycles compared to processing video in software. OoVoo's updated mobile video chat application running on the Snapdragon MDP now offers 12 times the resolution of its competitors, leapfrogging even its own VGA version. Their engineers used the hardware-accelerated H.264 video encoding in the MSM8x55 and implemented 720p HD video on the MDP. With video acceleration under its belt, ooVoo looked for yet another way of enhancing the user experience to keep ahead of its competitors: high-definition, multipoint video chat. OoVoo also placed among the top ten finalists at the CES Mobile Apps Showdown, finishing second with 44,258 online votes and standing out as the only video calling firm named a finalist. The company demonstrated the first multi-party, VGA mobile video chat application on a pre-commercial Android smartphone device, with 4 times the resolution of its nearest competitor. OoVoo appeared in the Qualcomm booth at the Consumer Electronics Show in January 2011. It supports the most efficient video codecs while freeing up the CPU and economizing power consumption. The MDP includes a 1GHz Snapdragon-powered device, debugging tools and the Trepn™ Profiler, a tool which can help make Android applications more power-aware. Developing on a Snapdragon MSM8x55 Mobile Development Platform (MDP), ooVoo engineers designed their Android™ application for the hardware-accelerated video processing it needed to handle high-resolution, live conferencing and chat, for up to six participants at once. The company found what it needed in Qualcomm's Snapdragon MSM8x55 chipset, built for video encoding/decoding in dedicated hardware. OoVoo saw that its best chance of delivering a high-quality, mobile user experience and differentiating itself from its competitors was through hardware accelerated video processing: offloading the work of encoding and decoding from software running on the CPU to dedicated video hardware. It also consumes resources (cycles, memory, power) that the phone could use for other functions. Most applications perform this work in software on the CPU, which results in lower performance, shorter battery life and poor video conferencing. ooVoo encodes and decodes on the fly, which is very compute-intensive work. Because they work in real time, video conferencing and video chat applications cannot store the stream in memory and play it as system resources permit, the way most media players can.Computing and video resources are less plentiful on mobile devices than on the desktop.To move from the desktop to mobile platforms, ooVoo faced three realities: It first made its name in the desktop world, supporting video conferences with up to six participants at a time. OoVoo develops and sells a video conferencing service that connects remote offices, colleagues, teams, clients and family members over the Web. High-resolution video chat – video acceleration on mobile devices
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